
Andre Vauban
Quantum Cats Syndicate Villore Accords
9
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Posted - 2012.04.11 17:29:00 -
[1] - Quote
Aurel Svenson wrote:I'm curious about the costs and difficulties associated with policing a lowsec system for a prolonged period of time (weeks)
Basically, the security would need to remove bad people, protect good people (determined beforehand) and allow through-travelers on their way. Stations and customs offices would in particular need to be guarded.
What would that cost on a daily basis?
It really cannot be done if your goal is to secure the system for carebear activities. Sure, you can control the system for a bit but then you'll just attract attention. Once that happens, folks that are bigger/better than you will come along looking for a fight. At that point, you have 2 choices: Fight them or blue ball them. If you fight them, they will keep coming back and you will have failed your goal. If you blue ball them, then you don't control the system so you have failed your goal.
We've done this in Gallente militia and have "secured" our systems, but our goal is not to secure assets in space or protect carebears. We blob the snot out of 75% of people that drop by looking for a fight. Those folks tend to not poke their head into our little hornets nest. The other 25% that is bigger/better than us, we just dock up or move elsewhere. We are not rude and we have no assets in space. They don't hate us enough to try and grief us. We don't have any assets they can attack to force a fight. After a while, they learn that we cannot/won't fight them, so they stop coming around. The result is a secured system. The people that are smaller than us don't come looking for fights. The people that are bigger know they won't get a fight.
As soon as your goal becomes trying to achieve something in system, that is when the folks that are bigger/better than you have the oppertunity to try and force you into a fight by denying whatever it is you are trying to achieve (shoot your POS, camp stations, pick off stragglers still trying to run exploration sites/missions, etc).
TLDR: To achieve system control in lowsec you need to utterly crush or provide no kills to all opponents. This can only be done if you are willing to move away when somebody bigger/better inevitably comes along. |